It’s nice to be back on the game design side of things after a lot of UI work lately! This week I’ve been thinking mainly about exploration. Overview Exploration will be a way to unlock various types of resources. Thematically, as you explore the forest around your cottage, you will find things like herb patches
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Tag: theme
Deciding a Theme and First Design Steps
I’m both lucky and unlucky here when it comes to theme. I can choose literally anything…which means I don’t have any guide as to what I can pick. So I just have to not be stuck with indecision. Given my game type, I need a theme that I can discuss with friends and family, so
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