I have had a few concerns about how the rituals work in this game so far, so I have made some progress on redesigning the way that we do “research”, which is the underlying model for rituals. Current State Currently rituals are done using a type of Action – a long running action that has
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Tag: rituals
Ritual of Keen Sight
I’ve done most of the basics of the ritual UI now – there’s a lot of extra work that needs to be done, but I can save that for when I need a quick win. Next I want to make a new ritual of a different type to the previous ones, so today I’m going
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Ritual UI
I’ve been making slow progress over the last couple of weeks on the ritual UI. To be honest, it’s not the most thrilling of jobs to me! But sometimes you just have to get things done, and it is often useful to work through the design of something when it is difficult to get motivated,
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