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Tag: ui

Posted on 19th January 201919th January 2019 by nick

User Input – First Steps

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What I have so far with React and Kotlin is entirely passive; the game just runs and there is no way to control it. Today I thought it was time to get the first bit of user input – selecting the current player action. Design The first step here was a simple design: I wanted
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Posted on 13th January 201913th January 2019 by nick

Laying out the Resources Window

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I’ve been thinking about the layout issues I mentioned in the last post so over the weekend I’ve been trying to fix the minor interface issues I mentioned in the previous post. Ordering the Items The first of the problems I looked was that the items were not always in the correct order. This is
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