Skip to content

Adventures in Game Development

Insights, tutorials and discussion of game development

  • Home
  • About
  • Contact
  • Play Witch Game

Tag: nim

Posted on 13th October 2018 by nick

More languages: Nim and Elm

Leave a comment

This week I’ve been looking into other languages. Nim I started with Nim which  has a python-style syntax, and compiles to C or JavaScript. I’m not a huge fan of space-is-important languages since I think it makes it harder to make your code pretty, but I am actively trying to do something new here. Perhaps if
Continue reading More languages: Nim and Elm

Search

Tags

actions actor stats balance build tools clojurescript css design elm examples explore game loop icons kotlin language maths modifiers nim npm off topic planning probability programming progress report random react release resources review rituals serialisation setInterval setTimeout spells storage story string parsing style technical testing theme tutorial ui unlocks upgrades web worker

© Adventures in Game Development 2022
Theme: creativefocus by Mladjo.