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I downloaded Dominons after it appeared on www.tuxgames.com in a news item. I didn't expect much - I've downloaded a lot of games, and this was another one from a small, independant group - Illwinter Game Design. I wasn't quite sure what the game was about - but I'll try almost anything. So I downloaded the demo (20 meg!) and played with it a little...
Of course, it all sounds so simple put like that, but you have a massive array of methods of achieving said objective. Herein lies the game's true strength - it's sheer depth. The range of troops between all the races is massive - literally hundreds of different units if you include variations on a theme - and each territory has a different set of troops that can be recruited from that area - so while barbarian hoards are recruited from some areas, a host of lizardmen will be in others, or rugged heavy infnatry will be produced elsewhere. The key to your armies success in battle is picking a good balance of what is available - while an army of archers will devastate a troop of light infantry, they'll barely touch a charge by the Black Knights of Ulm. And a hoard of undead zombies can be put to rest quickly by a set of well defended priests.
There is also an interesting system of "dominion". A god's dominion is an indication of their power in a region - should you build a temple, your dominion will spread, as will preaching, or the presence of a god or prophet. And a powerful dominion has all sorts of implications - if you are based in cold areas, you may decide to make the temperature drop in your dominion... if your race is undead, the population may as well die under your dominion... Well, that's the game described. At least a little bit. And I've already mentioned some of the good points. Lets go on to some bad ones. Firstly the game has a very very steep learning curve. When I first started the game I was utterly confused. There is very little in the way of on-line help, so everything requires you to have read through the manual in some detail - and there's a lot of manual. Tool-tips would be so much use - as would some slightly more intuative controls - right clicks in some places will cancel, other places will give help, other places will bring information up, and you have no real way of knowing what until you try. The only way to get to some menus is to click on them - the only way to scroll the map is to use the cursor keys.
Sound is never something I really concentrate on - I always play my own music in the background (hence all the pages on lyrics on this site) - so I didn't really take much notice... they mostly sounded like generic sounds from battle games, and there is no music. Dominions is not a game that needs sound, and it really doesn't lose anything from having uninspired effects. Back to the good points... One of the best points is that the computerised players are an interesting challenge. It took me a fair while to beat the computers with any one of the races, and I'm still unable to beat it under quite a lot of the initial starting conditions. The computer players do suffer from some stupidity, but it's rare that I've got into a situation where it gets stuck in some stupid loop, or the computer player has failed to press an advantage to some extent.
On other "technical" (for want of a better word) aspects, the game suffers a little - some of the English is a bit poor (not that I can talk!). The game also can take ages to play the turns (although I'm only running a K6-2 400), especially on a big map with lots of players - although I'd guess this is related to the quality of the AI players. What else can I say? All in all this really is a great game. It's not a top of the range game with pefect graphics and more bells and whistles than you would ever want, but its good, clean fun. It's worth the effort to learn, and certainly worth the money. One of these days I'll pluck up the courage to play the multiplayer version... hopefully I'll see you there!
This article written by mrsneeze on the 12th of November, 2001. Buy Dominions from Tuxgames. Download a demo for Linux, Windows or Solaris from Illwinter Game Design |