A Guide to Dual Orb 2

Introductary note:

I dont know japanese. Many of my translations will be bad. Some will be wrong. Sometimes I may have misunderstood something. I will try to be clear as to why I think something is so. If you can correct me, email me on web@mrsneeze.com. Some of this guide may concentrate on what is actually happening rather than information on the game.
The info isnt really very well sorted yet. I'll work on it. It's not very complete either since I've not actually finished the game yet!
One of these days I might finish a walkthrough.

Some instructions

Given that this game is japanese, you may want to know what the various commands are, here's some of them.

Battle menu shot

                 Auto
         
    Item        Attack    Magic/Special      

                Defend
The symbol on the right may vary from character to character.

And by pressing one of the left/right buttons, you can reach the secondary menu: Secondary Battle menu shot

                Escape   
                
  Vanguard    Equipment     Rearguard

                - - -
Vanguard moves your character to the front row, rearguard to the back row. You must have one person in the front and one in the back.

Main Characters

Ares (aresu) - Ares is a priest, and I think the baby being carried in the intro to King Kareido. He's the main character in the game. Has many healing and beneficial spells, and later on a few holy attack spells.
HP: 200 + 120 per level
MP: 200 + 50 per level
Regnes (reganisu) - Ares childhood friend. Has no magic initially, but aquires attacking magics late in the game.
HP: 200 + 100 per level
MP: 200 + 50 per level.
Cornelius (kooneriasu) - Minstrel who saves Ares and Regnes from robbers at the start of the game. Can play songs in battle, although I've not really worked out what they can do.
HP: 200 + 100 per level.
MP: 200 + 50 per level.
Sarah (sera) - The woman from the intro, found in the caves below Saresu. Uses guns and has some healing magic and helping magic
HP: 200 + 70 per level
MP: 200 + 50 per level
Saradin - Scimitar wielding warrior found in Tasaaru, powerful at attack and aquires attacking magic later on in the game.
HP: 200 + 80 per level
MP:
Nijifu - Creature from Gurika. Uses his claws to attacks and cannot be controlled. He's trying to rescue (i think) his sister from the king of Korodosu.
HP: 100 + 100 per level
MP: 0
Kaarain - Woman found on the docks of Toreidosu, trying to rescue her little brother from pirates, and is helped by Ares' party to find her brother. She has no magic, but can use a special attack ("poke") which always does double damage, but is a lot less likely to hit in the first place. She has no magic.
HP:
MP: 0
Barugan - Pirate met while crossing the sea between Toreidosu and Hairandeia. He has no magic but a very powerful attack and the ability ("command") to force any other member of the team to attack instead of him. HP:
MP: 0

Spells

This list is far from complete. And I dont really know what some of the spells do, since I didnt use a lot of them. Numbers are the level at which the character gets the spell. A = Ares, R = Regnes, Sa = Sarah, Sd = Saradin.
Name          (Japanese)       Cost   A  R Sa Sd  Effect
------------------------------------------------------------------------------------
Light Heal    (raitoheeru)      15    2           HP+300.
Half Heal     (haafuheeru)      40   13           HP+MAX/2
Full Heal     (furuheeru)       70  -32           HP+9999
              (puraana)         25          1     HP+level*50
Cure          (kyua)            18    8           Cures spell effects.
Recovery      (rikabarii)       60  -22    12     Recovers dead party members, to 1hp
Full Recovery (fururikabarii)  180        -47     Revives ally, heals to full health.
Regenerate    (rijuneraito)     90           -48  One ally regenerates
Hard          (haado)           32          7     Increases defence (cumulative)
Accelerate    (akuseru)         38          4     Speeds up one ally.
Magic Coat    (majikkukooto)   100  -32   -28     Increases magic defence (cumulative)
Scan          (sukyan)          30   15   -28     Reveals hp/mp of enemy.
              (igujitto)        20  -22
Bless         (buresu)          80    5           Increses damage done by party members
Holy Weapon   (hooriiwepon)     60   10           Increase attack
Shadow ...    (shadoushuipu)    50      -8   -48  (all allies, moon pic)
              (furassyu)        15           -32  Flee the battle.
Bad Shake     (baddoshuiki)    120        -47     Stuns all enemy
Taboo         (tabuu)           36   12   -28     Stops one enemy casting spells.
Bind          (baindo)          55  -22 11        Stuns one enemy
Holy Light    (hooriireito)    130  -48           Holy attack (one)
Wind Cut      (windokattoo)     48        -28     Damages enemy (wind)
Heartbreak    (haatodbureiku)   45  -22     8     Confuses one enemy
Heat Weapon   (heetouepon)      60           -22  Increase attack (fire)
              (purantonetto)    60           -22  Lowers attack of one enemy??
Cold Weapon   (koorutouepon)    60           -32  Increase attack (water)
Thunder Weapon(sandaauepon)     60           -48  Increase attack (lightning)
Darkness ...  (daakuuesupaa)    99           -48  (one enemy, death appears)
Darkness Arrow(daakunesuaroo)   40      9    -32  Arrows attack one enemy
              (sutoonransu)     82           -48  Spike from ground hits one enemy
              (ganwootaa)       86           -22  Water attack, all
              (puresuuootaa)    38           -48  Water attack, one
Flame         (fureimu)         74           -32  Fire attack, all
Nova          (noui)           180           -48  Powerful attack on all enemies
Leaf storm    (riifusutoriimu)  65           -32  Wind attack, all.
Poison needle (poizonniidoru)   38     10    -32  Poison one enemy
              (furiizaa)        64           -48  (dark?) attack, one.
Lightning     (raitonindo)      50     -8    -32  Lightning attack, one
Plasma        (purazuma)        70           -48  Lightning attack, all.
Energy Ball   (enajiibureddo)   36     -8    -48  (fire?) attack, one.

Weapons

Name        Who     0  1  2  3  4  5  6  7  8  9 10 11 12 13 14 15 16 17 18 19  Notes
--------------------------------------------------------------------------------
Wood stick  Ares    5  -
Long Sword  Ares   10                         70 80 90100110120130140150155160
            Ares  160  -                                                        Lvl. 20 Longsword
Cross Sword Ares   30 41 52 63 74 85 96107118129140151162173184195206217228239
            Ares  250  -                                                        Lvl. 20 Cross Sword.
Flametongue Ares                        72 80 90100110120130140150165180195210
Powerblaze? Ares  220  -                                                        Lvl. 20 Flametongue
Dragon klr. Ares                                                           274
Dgn. King S Ares  280  -                                                        Lvl. 20 Dragon Sword.
Wood spear  Regne   5  -
Spear       Regne  15                   70 80 90100108116124132140148156164172
Partisan    Regne 180  -                                                        Lvl. 20 Spear
Dragoon     Regne  54 58 62 66 70 74 78 82 86 90 95100106114124136150170195225
            Regne 260  -                                                        Lvl. 20 Dragoon
Flute       Corne  50 60 70 80 90100110120130140145150155160165170175180185190
Bass Flute  Corne 130  -                                                        Lvl. 20 Flute.  This must have some special power since the level 19 flute is more powerful.
Rifle       Sarah  80  -
Shotgun     Sarah 140  -
Blaster     Sarah 180  -
Saber       Srdin  10                   56 62 68 74 80 85 90 95100105110114118
            Srdin 120  -
Ice knife   Srdin  20
Ice ....    Srdin 160  -                                                        Lvl. 20 Ice knife
Killer wing Srdin  10                            60
Longbow     Krain        12                      40    52 58 66 74 82 90100110
Moonlight   Krain 120  -                                                        Lvl. 20 longbow.
Rapier      Krain                               210   230      254260266272276
Sun ...     Krain 280  -                                                        Lvl. 20 Rapier

Armour

- = Not wearable
. = Never gets the chance to wear.

Name             ARCSSNKB     Value Notes
--------------------------------------
Cloth            ARCSSNK       10
Surcoat          AR--S-K       50   (saakooto)
Destructor       -.-S- K       70
Leather Mail     ARCSSNK       20
Sheru? Armour    A. --         55
Kiruboaaru       ARC-S K       30
Scale Mail       A.--- K       75
Rameraa          A.--- K       70
Chainmail        A.C---K       60
Protector        A.CSS K       90
Body Suit        A.CSS K       70
Full Plate       A.--- -      125
Breastplate      A. -- K       80
Gaadotasosuman   A.CSS K        0   High magic defence
Platemail        A. -- -      110
Dragon Scale     A. -- -      140
Magic Chain      A. SS K      120
Gaadobureesaa    -. -S K       60
Garigaado        -- --
Sera Suit        ---S----      15   Only Sarah - starts with this.
.... Armour      -R------     100   Only Regnes can use, cannot be removed.

Songs

Lullaby      (rarabai)     35      2  Sends all enemy to sleep.
Requiem      (rekuiemu)   100      6  (one enemy)
Saga         (saaga)       70    -37  (all allies)
Love Song    (rabusongu)   42    -37  Confuse all enemy.
Capriccio    (kapurichio)  20    -37  (all allies)

Monsters

Not sure how complete I can be here...
S = sleepable
C = confusable
                        HP      XP     Gold   S C   Notes/Spells
Gummy                64-112      5       10                                 (green slime)
Gurojeemu           237-276      7       15                                 (purple anemone)
Beetle               59-110      6       12                                 (blue beetle)
Weed                   -121      4       10                                 (light green plant)
Karudoosu (hei)    960-1088     60      100   X                             (guard)
Rabbit              165-222     10       20   X                             (red rabbit)
Dyuuru                 -297     15       20   -     Strong vs longsword.    (car)
Handheld            138-260     15       20         Energy ball.            (computer)
(Meroo) Slug        350-521     10       15
King Beetle         186-240     15       20                                 (purple beetle)
Grass               141-360     40       50                                 (dark green plant)
Jemonishhu          146-352     30      100         (go green)              (red star)
                                                    Energy Ball
Jacknife            482-557     35       20                                 (blue robber)
Killer Gummy          29-50   1000        5     -   Strong vs weapons.      (yellow slime)
                                                    Absorb lightning
Kuunyan             462-738     45      200     X                           (blue woman)
Keetei                         420      300         Half weapons.           (brown tank thing)
(Guroo) Slug           -323                     -   Strong vs weapons       (yellow-brown slug)
Booju(?)            364-772                                                 (grey rhino)
Seinjeemu           326-385                         Escape                  (purple anemnoe)
Daggerer            159-553    200      150                                 (yellow star)
Bandit              571-961    250      200                                 (brown robber)


Kurihhaa         1766-2422                                                  (yellow robber)
Yellow Rabbit        -1162     550      400                                 (yellow rabbit)
Commander        1220-1800                                                  (blue soldier)

Bosses:

Guardian G         900-1100    100     1000         Heals 500 hp once.
Toadas            3500-5100    500        0   -     Weak vs. Lightning.
Green monster     2480-2900   1000        0     X                         
Serudam           4100-4550   3500      840         Weak vs. Poison, Dark?  
Sukaatto             1000?                          (guard to Serudam - green guard)

Walkthrough

Here's your chance to stop reading! Theres no useful information left on this page, other than a spoiler as to how to do the game...

This Walkthough is not complete. It misses bits out. I dont entirely know what's happening so it doesnt explain things. But i hope, if you're stuck (which is easy if you cant read the language!) this may be able to put you back on the right track.

General Instructions

yes or no graphic There are many times when you are requested to make a yes or no choice - you will see the graphic to the right. The top is yes ("hai"), the bottom is no ("iie").

Intro

Watch the intro. There's not much you can do. So wait. Eventually, you'll get to the scene where Regnes and Ares are playing in the forest. Follow Regnes, and he discovers a tree with some odd machinery underneath...
Scene cuts to later, with a treehouse in the tree and taller charaters. Regnes runs off inside the hut, follow him in. More cut scene, and then another scene change.
Again, outside the hut. Follow Regnes inside. Wait for him to leave, open the chests and get the wooden stick. Equip the wooden stick and the cloak. Go outside, and talk to Regnes. Fight him (you dont need to win)
Watch cut scene. (Hardwick + followers in mine)
When you get control back, Regnes is with you. Head out to the southeast corner of the clearing, and follow the path around the mountains. You will be attacked by robbers. Cornelius arrives and beats them up for you (the battle is simple, just attack). After the battle you go to Kareido. You can look around if you want, but you only need to go to the castle north of the town. Inside the minister and king talk to you, into a cut scene, where Im not really sure what happens.

Kareido

Talk to the king. This allows you to get a spear and a longsword from the armoury in the castle - this isnt essential but would take ages otherwise to get these weapons by killing things to get money.
There are a few things around that you can get - Several Herbs and a potion.
Theres nothing importaint to do here, so leave and head northwards towards Saresu. You may consider gaining some experience here, but thats up to you!

Saresu

Go to the pub, and talk to the old man by the table to the right of the doorway - he will ask you some questions. Answer no, then yes, then yes. Ive no idea what he's saying to you, but if you dont give those answers you wont be able to open the door below the statue in the temple.
Go through the village, to the temple in the mountain. Inside Cornelius will leave you. Go through to the back of the temple, and walk onto the dias below the large statue. Regnes will open it.
Inside are some caves. Follow them through (they're very linear). Theres a few chests - 1 elixir, 2 herbs and a Spear+1 (equip Regnis with it!). Eventually you'll get to a metally room, (before you enter, make sure you're ready for a battle) and inside you'll see a green crystal on a platform - but before you can get it you're attacked by "Guardian G". He hits quite hard, but you've got little options but to hit him and heal with Ares as necessary. May be well worth making sure you've got plenty of magic points. It's got about 1000 hps, and heals 500 once.
After you beat him and get the green diamond, go into the back room - you'll find Sarah in a glass tube and you'll rescue her. Leave the caves.
After the cut scene and you go to sleep, leave the room and head to the northeast room where the head monk is - talk to him, and return to your room, where you'll be reunited with Cornelius. You all talk for a bit then you get control back. Walk back to the head monks room, you all talk a bit more for a bit and then Sarah joins you.

Back to Kareido

Head back to Kareido, and you might notice that all the soldiers have gone as well as some of the shopkeepers (I think this is what they all talk about with the head monk). Head into the castle. As you try to enter, Regnes will show you a secret entrance. Inside, everywhere you go, you'll find soldiers. You'll get captured and put in jail - inside the high priest will (somehow) let you out (i think it's his ghost that does it). Leave the cell and head to the south - as you get to the entrance, Regnes will hear his father (the king and go and find him, where you are attacked by some soldiers. Beat them up and you'll talk to the king, where he dies. Leave the dungeon, head to the main hallway and walk to the red wall-covering at the end of the hall. You'll be attacked by another two soldiers. Afterwards you'll open the wall covering and walk through a secret passage.

Caves under Kareido

Follow the caves. Theres a junction half way through - the southwest exit has a elixir, a herb and a Longsword+2. You'll reach a clearing with a mine in - enter the mines (you dont have much choice!) and follow them through. At the three-way juction, left and middle take you to chests, right takes you out. Chests in here have 1 herb, 1 serakon, 1 spear+7, 1 dragoon+0, 1 surcoat. Eventually you reach more metally bits, and a room with a save point in, and beyond that is a room with some odd armour in. As you walk in, Hardwick will arrive with Toadas. Theres a discussion, and Regnes wears the armour, then Toadas attacks you (You will all be healed and have your magic points back). Kill him (Regnes has now got magic, use his lightning magic) and Cornelius will leave you to give you time to escape, and you will float down a river to safety. Exit the cave, and walk through the forest to the south, where you will reach Desaaru.

Dasaaru

Go to the building in the southwest corner (the pub) and walk in. Talk to the guard by the door in the north wall - say yes when you get an option - and he will let you into the Black Market on the floor below. In the southeast corner is a doorway (it took me -ages- to notice this!), and go through this. You'll go into another cut scene. There's a "hill-crag" in the drawers of this room too. Exit the pub, and go to the building in the northwest corner of the town - here Saradin lives, surrounded by henchmen, gold and women. As you approach him, he'll talk to you. He asks you for 500 gold for something. If you've got 500 gold, and you talk to him again, he'll join you (which is nice...). When you've spent anything you want to spend, head out of the village (to the south) and walk either way around the forest - I think going east first is quickest. When you reach the southern edge, Saradin will show you the way out, and you'll be back on the world map, next to a town. Go to the town - this is Korodosu.

Korodosu

Visit the town and do what you usually do in towns. There's no rush just yet, you'll get another chance later. When you're done, go to the fortress to the north of town. As you enter you get met by the chancellor, and taken to see King Saradam. Cut scene follows and you end up in a bedroom in the castle.

Head north out of the bedroom and down the stairs, then south into the courtyard. In the northwest corner is a door with a guard either side of it, leading to the dungeons. Go through this door, and head downwards to the cells. Here you'll see lots of random small people, and in the bottom right hand corner is a pink-haird person, called Shiara. Talk to her, and she asks you a question (It has "the kings orders" or something similar in it, so i'd guess she's asking you if the king sent you") - answer no, and she'll speak to you some more, introduce herself, and ask you another question - to this one answer yes. I think she's asking you to get her brother or something.

Leave the dungeon and head out of town, going shopping on the way if you feel so inclned. Outside of town, head eastwards, and there's a new cave appeared in the corner of the mountains. Enter this cave.

Korodosu Caves

The first room has three exits - in the left hand one is a cursed longsword, in the right a dead end, so head straight on unless you like aquiring curses. Past the next room is a T-junction. Things fan out from here.

Heading left from the T-junction leads, to lots of dead ends, but there is armour and a spear+7 in some of them. I've not looked in one branch...

Eventually you reach another three way junction - there is a save point in the middle, and in the left hand exit leads to another passage, at the end of which is a green monstery thing. Approach this monster and it attacks. He hits very hard, but is confusable, so if you have Sarah cast heartbreak constantly, he will do most of the damage himself. After the battle, there's a cut scene where Sarah collapses (not entirely sure why) and the monster turns into a green-haired gnomey thing (Nijifu). You head into the village beyond the caves.

Gurika village

After the initial cut scene, you get taken to the elders house, and Nijefu joins you. Your aim now is to rescue the Shiara (pink haired prisoner) - so talk to the random people, and look around the village, then exit the caves. There's a potion upstairs in the elders house and the left hand house, 2000 gold behind the elders house.

After you exit the caves, you'll have a hedgehog with a red head to ride around - as is typical with these games, you wont have any battles while riding, but you'll have to get off if you want to enter somewhere. Head back to Korodosu.

Back in Korodosu

When you enter the town you'll see that there's noone there... so you need to go to the castle and head into the main door, then up the stairs, then left into the arena, and here everyone is. Walk around the crowd and enter the arena. As soon as you step on the sand, Nijefu will run off and try to rescue the three gnomes that are tied up at the arena walls. Regnes and Ares step in, and you enter combat with Serudam (the king) and some soldiers.

The battle is a bit more difficult - poison arrow and darkness arrow are good spells to use, and half-heal by Ares is pretty essential. After you win, the king dies, and drops a magic wand, which Saradin picks up. The cowled figure looks a bit miffed, and theres a short conversation before Ares and Regnes kill him too. Then they untie the gnome-things and the chancellor takes them back to the throne room, where they decide what to do next.

.
.
.

Attacking the spaceship

After killing wassisname in the tower, the spaceship thing takes off and orbits the planet. You return to the town that I cant remember the name of and talk to the King who reunites you with Kaarain who is with Eriotto. Scene cuts to above the planet, where the spaceship thingy flattens Kaarain's home town and the encampment north of it. You need to get at the spaceship, but your dragon can't fly high enough.
Go to the bottom of the castle you're in, to get the power source that allowed it to fly earlier, and take it. Then go outside - Kaarain and Eriotto have moved it here, and you can go aboard. Inside Eriotto will ask you a question - answer "no" if you want to do anything else before you go to the spaceship. If you answer yes you'll be taken to the spaceship.
Inside, its like every other dungeon. Theres a new weapon for Sarah on the second floor, which is pretty similar to every other weapon she uses. Eventually you will reach the some double doors. Behind these is Hardwick who talks to you and gets into a robotty thing. Beat up robotty thing (this wasnt too hard, similar to everything else. I found it easiest to keep Sarah casting hard on Ares (at the front) who took all the hits, and hit away with the ones at the back. But there'll be other ways...)

Regnes

After you beat (bloke from intro) you can climb on to a lift and go down, and you will face Regnes. He's still possessed and attacks you.
Note! You dont need to try to win this battle! But heres a brief bit about attacking him (its a challenge at least!)
Firstly he seems to be quite easy - worthwhile to keep the front people protected since he hits quite hard, and its probably worth using lots of hards and magic coats since he changes form and gets harder. Beat him up. Holy weapon helps a lot to do more damage. After a while he changes into a demon type creature, which is pretty similar to his other form, but hits harder and has more powerful magic. Beat that up too (you keep all your previous gains). When that's dead, he turns into a dragon. This bit was annoying when I was playing... my characters were good enough to cause a lot of damage, but his physical attack is so powerful that it kills someone every turn. Magic attacks do damage, physical ones don't. I've no idea if you can kill him or not, I doubt it since I spent 30 mins casting spells at him and must have done more than is sensible for a monster to have. Anyway, the trick here is to die. Don't waste all the hi-potions on him like I did!
After you all die, Ares crystals go flying around the room like they do. Eventually you get back to the previous battle (although all your persistant spells will be undone, you will have all your mps/hps back) and this time it's winnable. Win it. After this Regnes (back to normal) will talk to you for a bit and then die, and Chandora appears and attacks you. This is a similar battle to the rest. Kill it.
Then watch the ending. Hope you didnt spoil all the fun by reading the walkthrough!.


This guide originally compiled 2000-05-05 by Nick Mann.
Last modified 22 November 2001.
(c) 2000-2001 Nick Mann.
Comments, questions and corrections should be pointed at web@mrsneeze.com



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