Given that this game is japanese, you may want to know what the various commands are, here's some of them.
Auto
Item Attack Magic/Special
Defend
The symbol on the right may vary from character to character.
And by pressing one of the left/right buttons, you can reach the secondary menu:
Escape
Vanguard Equipment Rearguard
- - -
Vanguard moves your character to the front row, rearguard to the back row. You must have
one person in the front and one in the back.
Name (Japanese) Cost A R Sa Sd Effect
------------------------------------------------------------------------------------
Light Heal (raitoheeru) 15 2 HP+300.
Half Heal (haafuheeru) 40 13 HP+MAX/2
Full Heal (furuheeru) 70 -32 HP+9999
(puraana) 25 1 HP+level*50
Cure (kyua) 18 8 Cures spell effects.
Recovery (rikabarii) 60 -22 12 Recovers dead party members, to 1hp
Full Recovery (fururikabarii) 180 -47 Revives ally, heals to full health.
Regenerate (rijuneraito) 90 -48 One ally regenerates
Hard (haado) 32 7 Increases defence (cumulative)
Accelerate (akuseru) 38 4 Speeds up one ally.
Magic Coat (majikkukooto) 100 -32 -28 Increases magic defence (cumulative)
Scan (sukyan) 30 15 -28 Reveals hp/mp of enemy.
(igujitto) 20 -22
Bless (buresu) 80 5 Increses damage done by party members
Holy Weapon (hooriiwepon) 60 10 Increase attack
Shadow ... (shadoushuipu) 50 -8 -48 (all allies, moon pic)
(furassyu) 15 -32 Flee the battle.
Bad Shake (baddoshuiki) 120 -47 Stuns all enemy
Taboo (tabuu) 36 12 -28 Stops one enemy casting spells.
Bind (baindo) 55 -22 11 Stuns one enemy
Holy Light (hooriireito) 130 -48 Holy attack (one)
Wind Cut (windokattoo) 48 -28 Damages enemy (wind)
Heartbreak (haatodbureiku) 45 -22 8 Confuses one enemy
Heat Weapon (heetouepon) 60 -22 Increase attack (fire)
(purantonetto) 60 -22 Lowers attack of one enemy??
Cold Weapon (koorutouepon) 60 -32 Increase attack (water)
Thunder Weapon(sandaauepon) 60 -48 Increase attack (lightning)
Darkness ... (daakuuesupaa) 99 -48 (one enemy, death appears)
Darkness Arrow(daakunesuaroo) 40 9 -32 Arrows attack one enemy
(sutoonransu) 82 -48 Spike from ground hits one enemy
(ganwootaa) 86 -22 Water attack, all
(puresuuootaa) 38 -48 Water attack, one
Flame (fureimu) 74 -32 Fire attack, all
Nova (noui) 180 -48 Powerful attack on all enemies
Leaf storm (riifusutoriimu) 65 -32 Wind attack, all.
Poison needle (poizonniidoru) 38 10 -32 Poison one enemy
(furiizaa) 64 -48 (dark?) attack, one.
Lightning (raitonindo) 50 -8 -32 Lightning attack, one
Plasma (purazuma) 70 -48 Lightning attack, all.
Energy Ball (enajiibureddo) 36 -8 -48 (fire?) attack, one.
Name Who 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 Notes
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Wood stick Ares 5 -
Long Sword Ares 10 70 80 90100110120130140150155160
Ares 160 - Lvl. 20 Longsword
Cross Sword Ares 30 41 52 63 74 85 96107118129140151162173184195206217228239
Ares 250 - Lvl. 20 Cross Sword.
Flametongue Ares 72 80 90100110120130140150165180195210
Powerblaze? Ares 220 - Lvl. 20 Flametongue
Dragon klr. Ares 274
Dgn. King S Ares 280 - Lvl. 20 Dragon Sword.
Wood spear Regne 5 -
Spear Regne 15 70 80 90100108116124132140148156164172
Partisan Regne 180 - Lvl. 20 Spear
Dragoon Regne 54 58 62 66 70 74 78 82 86 90 95100106114124136150170195225
Regne 260 - Lvl. 20 Dragoon
Flute Corne 50 60 70 80 90100110120130140145150155160165170175180185190
Bass Flute Corne 130 - Lvl. 20 Flute. This must have some special power since the level 19 flute is more powerful.
Rifle Sarah 80 -
Shotgun Sarah 140 -
Blaster Sarah 180 -
Saber Srdin 10 56 62 68 74 80 85 90 95100105110114118
Srdin 120 -
Ice knife Srdin 20
Ice .... Srdin 160 - Lvl. 20 Ice knife
Killer wing Srdin 10 60
Longbow Krain 12 40 52 58 66 74 82 90100110
Moonlight Krain 120 - Lvl. 20 longbow.
Rapier Krain 210 230 254260266272276
Sun ... Krain 280 - Lvl. 20 Rapier
- = Not wearable . = Never gets the chance to wear. Name ARCSSNKB Value Notes -------------------------------------- Cloth ARCSSNK 10 Surcoat AR--S-K 50 (saakooto) Destructor -.-S- K 70 Leather Mail ARCSSNK 20 Sheru? Armour A. -- 55 Kiruboaaru ARC-S K 30 Scale Mail A.--- K 75 Rameraa A.--- K 70 Chainmail A.C---K 60 Protector A.CSS K 90 Body Suit A.CSS K 70 Full Plate A.--- - 125 Breastplate A. -- K 80 Gaadotasosuman A.CSS K 0 High magic defence Platemail A. -- - 110 Dragon Scale A. -- - 140 Magic Chain A. SS K 120 Gaadobureesaa -. -S K 60 Garigaado -- -- Sera Suit ---S---- 15 Only Sarah - starts with this. .... Armour -R------ 100 Only Regnes can use, cannot be removed.
Lullaby (rarabai) 35 2 Sends all enemy to sleep. Requiem (rekuiemu) 100 6 (one enemy) Saga (saaga) 70 -37 (all allies) Love Song (rabusongu) 42 -37 Confuse all enemy. Capriccio (kapurichio) 20 -37 (all allies)
HP XP Gold S C Notes/Spells
Gummy 64-112 5 10 (green slime)
Gurojeemu 237-276 7 15 (purple anemone)
Beetle 59-110 6 12 (blue beetle)
Weed -121 4 10 (light green plant)
Karudoosu (hei) 960-1088 60 100 X (guard)
Rabbit 165-222 10 20 X (red rabbit)
Dyuuru -297 15 20 - Strong vs longsword. (car)
Handheld 138-260 15 20 Energy ball. (computer)
(Meroo) Slug 350-521 10 15
King Beetle 186-240 15 20 (purple beetle)
Grass 141-360 40 50 (dark green plant)
Jemonishhu 146-352 30 100 (go green) (red star)
Energy Ball
Jacknife 482-557 35 20 (blue robber)
Killer Gummy 29-50 1000 5 - Strong vs weapons. (yellow slime)
Absorb lightning
Kuunyan 462-738 45 200 X (blue woman)
Keetei 420 300 Half weapons. (brown tank thing)
(Guroo) Slug -323 - Strong vs weapons (yellow-brown slug)
Booju(?) 364-772 (grey rhino)
Seinjeemu 326-385 Escape (purple anemnoe)
Daggerer 159-553 200 150 (yellow star)
Bandit 571-961 250 200 (brown robber)
Kurihhaa 1766-2422 (yellow robber)
Yellow Rabbit -1162 550 400 (yellow rabbit)
Commander 1220-1800 (blue soldier)
Bosses:
Guardian G 900-1100 100 1000 Heals 500 hp once.
Toadas 3500-5100 500 0 - Weak vs. Lightning.
Green monster 2480-2900 1000 0 X
Serudam 4100-4550 3500 840 Weak vs. Poison, Dark?
Sukaatto 1000? (guard to Serudam - green guard)
Here's your chance to stop reading! Theres no useful information left on this page, other than a spoiler as to how to do the game...
This Walkthough is not complete. It misses bits out. I dont entirely know what's happening so it doesnt explain things. But i hope, if you're stuck (which is easy if you cant read the language!) this may be able to put you back on the right track.
There are many times when you are requested to make a yes or no choice - you
will see the graphic to the right. The top is yes ("hai"), the bottom is
no ("iie").
Go to the pub, and talk to the old man by the table to the right of the
doorway - he will ask you some questions. Answer no, then yes, then yes. Ive
no idea what he's saying to you, but if you dont give those answers you wont
be able to open the door below the statue in the temple.
Go through the village, to the temple in the mountain. Inside Cornelius
will leave you. Go through to the back of the temple, and walk onto the
dias below the large statue. Regnes will open it.
Inside are some caves. Follow them through (they're very linear). Theres a
few chests - 1 elixir, 2 herbs and a Spear+1 (equip Regnis with it!).
Eventually you'll get to a metally room, (before you enter, make sure you're
ready for a battle) and inside you'll see a green crystal on a platform -
but before you can get it you're attacked by "Guardian G". He hits quite hard,
but you've got little options but to hit him and heal with Ares as necessary.
May be well worth making sure you've got plenty of magic points.
It's got about 1000 hps, and heals 500 once.
After you beat him and get the green diamond, go into the back room -
you'll find Sarah in a glass tube and you'll rescue her. Leave the caves.
After the cut scene and you go to sleep, leave the room and head to the
northeast room where the head monk is - talk to him, and return to your room,
where you'll be reunited with Cornelius. You all talk for a bit then you get
control back. Walk back to the head monks room, you all talk a bit more for
a bit and then Sarah joins you.
Head back to Kareido, and you might notice that all the soldiers have gone as well as some of the shopkeepers (I think this is what they all talk about with the head monk). Head into the castle. As you try to enter, Regnes will show you a secret entrance. Inside, everywhere you go, you'll find soldiers. You'll get captured and put in jail - inside the high priest will (somehow) let you out (i think it's his ghost that does it). Leave the cell and head to the south - as you get to the entrance, Regnes will hear his father (the king and go and find him, where you are attacked by some soldiers. Beat them up and you'll talk to the king, where he dies. Leave the dungeon, head to the main hallway and walk to the red wall-covering at the end of the hall. You'll be attacked by another two soldiers. Afterwards you'll open the wall covering and walk through a secret passage.
Follow the caves. Theres a junction half way through - the southwest exit has a elixir, a herb and a Longsword+2. You'll reach a clearing with a mine in - enter the mines (you dont have much choice!) and follow them through. At the three-way juction, left and middle take you to chests, right takes you out. Chests in here have 1 herb, 1 serakon, 1 spear+7, 1 dragoon+0, 1 surcoat. Eventually you reach more metally bits, and a room with a save point in, and beyond that is a room with some odd armour in. As you walk in, Hardwick will arrive with Toadas. Theres a discussion, and Regnes wears the armour, then Toadas attacks you (You will all be healed and have your magic points back). Kill him (Regnes has now got magic, use his lightning magic) and Cornelius will leave you to give you time to escape, and you will float down a river to safety. Exit the cave, and walk through the forest to the south, where you will reach Desaaru.
Go to the building in the southwest corner (the pub) and walk in. Talk to the guard by the door in the north wall - say yes when you get an option - and he will let you into the Black Market on the floor below. In the southeast corner is a doorway (it took me -ages- to notice this!), and go through this. You'll go into another cut scene. There's a "hill-crag" in the drawers of this room too. Exit the pub, and go to the building in the northwest corner of the town - here Saradin lives, surrounded by henchmen, gold and women. As you approach him, he'll talk to you. He asks you for 500 gold for something. If you've got 500 gold, and you talk to him again, he'll join you (which is nice...). When you've spent anything you want to spend, head out of the village (to the south) and walk either way around the forest - I think going east first is quickest. When you reach the southern edge, Saradin will show you the way out, and you'll be back on the world map, next to a town. Go to the town - this is Korodosu.
Visit the town and do what you usually do in towns. There's no rush just yet, you'll get another chance later. When you're done, go to the fortress to the north of town. As you enter you get met by the chancellor, and taken to see King Saradam. Cut scene follows and you end up in a bedroom in the castle.
Head north out of the bedroom and down the stairs, then south into the courtyard. In the northwest corner is a door with a guard either side of it, leading to the dungeons. Go through this door, and head downwards to the cells. Here you'll see lots of random small people, and in the bottom right hand corner is a pink-haird person, called Shiara. Talk to her, and she asks you a question (It has "the kings orders" or something similar in it, so i'd guess she's asking you if the king sent you") - answer no, and she'll speak to you some more, introduce herself, and ask you another question - to this one answer yes. I think she's asking you to get her brother or something.
Leave the dungeon and head out of town, going shopping on the way if you feel so inclned. Outside of town, head eastwards, and there's a new cave appeared in the corner of the mountains. Enter this cave.
The first room has three exits - in the left hand one is a cursed longsword, in the right a dead end, so head straight on unless you like aquiring curses. Past the next room is a T-junction. Things fan out from here.
Heading left from the T-junction leads, to lots of dead ends, but there is armour and a spear+7 in some of them. I've not looked in one branch...
Eventually you reach another three way junction - there is a save point in the middle, and in the left hand exit leads to another passage, at the end of which is a green monstery thing. Approach this monster and it attacks. He hits very hard, but is confusable, so if you have Sarah cast heartbreak constantly, he will do most of the damage himself. After the battle, there's a cut scene where Sarah collapses (not entirely sure why) and the monster turns into a green-haired gnomey thing (Nijifu). You head into the village beyond the caves.
After the initial cut scene, you get taken to the elders house, and Nijefu joins you. Your aim now is to rescue the Shiara (pink haired prisoner) - so talk to the random people, and look around the village, then exit the caves. There's a potion upstairs in the elders house and the left hand house, 2000 gold behind the elders house.
After you exit the caves, you'll have a hedgehog with a red head to ride around - as is typical with these games, you wont have any battles while riding, but you'll have to get off if you want to enter somewhere. Head back to Korodosu.
When you enter the town you'll see that there's noone there... so you need to go to the castle and head into the main door, then up the stairs, then left into the arena, and here everyone is. Walk around the crowd and enter the arena. As soon as you step on the sand, Nijefu will run off and try to rescue the three gnomes that are tied up at the arena walls. Regnes and Ares step in, and you enter combat with Serudam (the king) and some soldiers.
The battle is a bit more difficult - poison arrow and darkness arrow are good spells to use, and half-heal by Ares is pretty essential. After you win, the king dies, and drops a magic wand, which Saradin picks up. The cowled figure looks a bit miffed, and theres a short conversation before Ares and Regnes kill him too. Then they untie the gnome-things and the chancellor takes them back to the throne room, where they decide what to do next.
.
.
.
After killing wassisname in the tower, the spaceship thing takes off and
orbits the planet. You return to the town that I cant remember the name
of and talk to the King who reunites you with Kaarain who is with Eriotto.
Scene cuts to above the planet, where the spaceship thingy flattens Kaarain's
home town and the encampment north of it. You need to get at the spaceship,
but your dragon can't fly high enough.
Go to the bottom of the castle you're in, to get the power source that allowed
it to fly earlier, and take it. Then go outside - Kaarain and Eriotto have
moved it here, and you can go aboard. Inside Eriotto will ask you
a question - answer "no" if you want to do anything else before you go to
the spaceship. If you answer yes you'll be taken to the spaceship.
Inside, its like every other dungeon. Theres a new weapon for Sarah on the
second floor, which is pretty similar to every other weapon she uses.
Eventually you will reach the some double doors. Behind these is
Hardwick who talks to you and gets into a robotty thing. Beat up robotty thing
(this wasnt too hard, similar to everything else. I found it easiest to keep
Sarah casting hard on Ares (at the front) who took all the hits, and
hit away with the ones at the back. But there'll be other ways...)