Skip to content

Adventures in Game Development

Insights, tutorials and discussion of game development

  • Home
  • About
  • Contact
  • Play Witch Game

Tag: game stats

Posted on 14th April 201914th April 2019 by nick

This week

Leave a comment

It’s been a slow few weeks, but I’ve been doing my breakdown strategy for making small amounts of progress. This means there’s not much in the way of tangible results, but there is quite a lot of small things which are building up to better things. The areas of focus at the moment are threefold
Continue reading This week

Search

Tags

actions actor stats balance build tools clojurescript css design elm examples explore game loop icons kotlin language maths modifiers nim npm off topic planning probability programming progress report random react release resources review rituals serialisation setInterval setTimeout spells storage story string parsing style technical testing theme tutorial ui unlocks upgrades web worker

© Adventures in Game Development 2022
Theme: creativefocus by Mladjo.